3D Studio MAX 3(r) Professional Animation

[Angela Jones, Sean Bonney, Brandon Davis, Sean Miller, Shane Olsen] Ò 3D Studio MAX 3(r) Professional Animation ò Download Online eBook or Kindle ePUB. 3D Studio MAX 3(r) Professional Animation Written by a group of top-flight 3D animation professionals, this book features the real deal--real-world applications and advanced tutorials: make bipedal, quadra-pedal, and multipedal characters walk; use Cstudios Biped and Physique; build and animate a realistic human skeleton using MAX Bones IK; create complex scripting with MAXscript to enhance MAXs capabilities; produce muscle-based, multi-layered facial expressions and lip syncs; create deformable objects and fine-tune them with space w

3D Studio MAX 3(r) Professional Animation

Author :
Rating : 4.18 (974 Votes)
Asin : 0735709459
Format Type : paperback
Number of Pages : 672 Pages
Publish Date : 2018-01-02
Language : English

DESCRIPTION:

Not so professional This book is detailed. It will talk you through a lot of the different techniques you can use to animate, but it's examples are terrible. I am not a professional animator, but even I could do better example material than this. The animation of a slug/worm type thing is terrible, both in terms of it's main movement and its secondary motion. The walk cycles are abysmal with no obvious signs of reference material being used. The Lion animation is laughable. The. Worthy Goal, dismal execution A Customer I must say that I was really excited when I got this book since learning MAX character animation has been a goal for a long time. Imagine my frustration when I started doing the exercises and I could make nothing in the first two chapters behave as described when following the instructions to the letter. There are so many glaring mistakes in the first two chapters I dont even have the patience to hammer through it. While New Riders books have been satsifying. Finally a book that doesn't insult our intelligence A Customer I want to express my gratitude toward the authors of 3dStudio Max Professional Animation. This is the first book I have found that truly enhanced my skills and knowledge--not only of 3d Studio Max, but of 3d animation in general. As a teacher of 3d animation, I am always looking for information that gives me the skills to answer any questions my students can throw at me. While I haven't really noticed any errors or typos in particular, I find that because th

Written by a group of top-flight 3D animation professionals, this book features the real deal--real-world applications and advanced tutorials: make bipedal, quadra-pedal, and multipedal characters walk; use Cstudio's Biped and Physique; build and animate a realistic human skeleton using MAX Bones IK; create complex scripting with MAXscript to enhance MAX's capabilities; produce muscle-based, multi-layered facial expressions and lip syncs; create deformable objects and fine-tune them with space warps; display and edit trajectories; and animate cameras, lights, and atmosphere.. 3D Studio MAX 3 Professional Animation is the only book that take you extensively through the 3D Studio MAX 3 animation process, showing you the techniques that professional animators use to create everything from simple animated particle effects to complex character animation for Web sites, video, film, and other multimedia formats

The lion's share of the book covers techniques for character animation, starting with Max's basic deformation tools in chapter 1, "Animating with Multiple Modifiers," to more advanced tools like Maxscript, sliders, adjusting spring-back values for joints, and creating constraints to control bone movement. The book assumes the reader has some experience with Max, and it does not pause to measure your skills. Budding animators still honing their model-making skills will find Max project files (including the models used

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